RenderPal V2 2.4

RenderPal V2 is the professional Render Management System for a large number of renderers and compositing applications, including Maya, Mental Ray, XSI, 3D Studio Max, Nuke, Cinema 4D, Fusion and many more.
A new milestone of RenderPal V2 has been released, bringing it to version 2.4.0. It features
a totally new, highly adanved renderer system, as well as plenty of other new features and
improvements:
As already mentioned, the most important new feature is the new renderer system. Every aspect
of a renderer can now be defined, from its supported parameters, to how the passed commandline
should be compiled. All this is done through a handy, easy to use graphical editor built right
into RenderPal V2.
Chunk reporting has also been greatly improved in this release. The history of a net job chunk
is now a true event log, showing all events of a chunk, from errors to other information that is
helpful when managing net jobs.
When editing multiple net jobs, it is now possible to select the setting groups which should be
applied, leaving all other groups untouched. This way, you can edit specific settings of a number
of net jobs in one batch.
This version also introduces the possibility to set a maximum number of render attempts for net job
chunks. If this maximum is reached, the chunk will no longer be picked up for rendering, and the
render farm won't try to render that "bad chunk" again and again.
There are also numerous smaller additions and improvements (and several important bug fixes),
like OS-specific path map entries, flood protection for renderer output, improved automatic net job
cleanup, many Python improvements, new options how the GUI should be minimized and much more.
You will also notice many user interface improvements, especially when using themes under Windows.
For full details about this version, general information about RenderPal V2, screenshots as well as
a free trial version, visit our website at:
http://www.renderpal.com
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Related links:
renderpal.com




